Shoot 'Em Up Single
Player Game
(This Game is A Demo for
Visual Basic Programmers)
Bombs Away! Have
a blast with this fun and classic-style "handheld" game for
the PC!
Bomb everything in sight!
Ships and submarines don't stand a chance against Naval Hero!
Check out this screen shot
of a Naval Hero game in progress (click to enlarge):
Naval Hero Was
Written in Visual Basic with ImpulseStudio,
and Comes With Source Code!
While this game is not intended
to be a serious game, or even an example of great game programming, this game is a great example of the
power and flexibility of ImpulseStudio.
Modify the game's source code to add your own new features and tweaks,
or change the game into something entirely new!
Download
Your FREE Copy Now!
Naval Hero System Requirements
This game, although simple,
exemplifies many advanced graphics features in ImpulseStudio,
such as Alpha Blending, and as a result is somewhat graphically
intensive as far as Windows, non-DirectDraw/DirectX games go.
Therefore, the minimum and recommended hardware is much greater than ImpulseStudio.
However, the game will run on slower systems, but certainly not at
30fps.
Hardware
Requirements:
- Pentium II 350Mhz
- 15-bit Color Graphics
- 32MB Memory for Windows
95/98/ME
- 128MB Memory for Windows NT
4.0, and Windows 2000
Recommended
Hardware:
- Pentium II/III 500Mhz (or
higher)
- 24-bit Color Graphics (or
higher)
- 64MB Memory for Windows
95/98/ME (or higher)
- 128MB Memory for Windows NT
4.0 and Windows 2000 (or higher)
|